sexta-feira, 17 de novembro de 2006

Steve Mann - Ponte do Brooklin


Steve Mann pintou a Ponte do Brooklin usando WearComp System7
e o software de codigo aberto Linux VetorLight

The wearable computer, in the form we know and use it today, was invented in Canada in the 1970s for computer-mediated reality, as a visual art form, for production of pictures like this picture from the mid 1980s.

SIGGRAPH 2007 Art Gallery

Art Gallery: Global Eyes

The enormous speed by which digital media reach previously isolated cultures around the world catalyzes a rapid integration of visual and media languages across the digital and physical spectrum. There is a need to understand not only ethnic cultures and the vocabularies of their traditional media, but also how these cultures and languages transform and are being transformed by digital media, especially computer graphics. What role do digital media play in the connected global context? Global Eyes, the SIGGRAPH 2007 Art Gallery, is accepting submissions of artwork that expand our humanity by extending our awareness of people and nature. Wearing these new digital "glasses," how do we see each other and our world in alternative ways? We are looking for works that:
Illuminate the role digital media play in shaping, extending, and reflecting world views and cosmologies.
Address ecological, social, and political issues in imaginative and innovative ways.
Foster respect, tolerance, and empathy among people and nations. Creative and critical works exploring relationships between people and their environment, connections between biodiversity and cultural diversity, and related ethical issues are welcome. A special invitation is extended to artist-scientists (including collaborations) actively engaged in these investigations. We encourage participation by people who are working creatively in all cultures, including the developing world and indigenous communities, with a combination of physical and digital processes, including (but not limited to) digital photography and digital video, handcrafts, folk and fine art, ethnography, and world music. By actively bringing the richness of the world's cultural traditions to the field of computer graphics and interactive media, we hope to catalyze understanding and collaboration across cultures, and contribute to development of a more intelligent, responsible, and democratic world language.
International Participation and SupportBecause the theme of this year's show is global, we are encouraging increased international participation and cooperation. To support this, we will be working with ACM SIGGRAPH Professional and Student Chapters around the world and other organizations to help identify and assist artists and scientists worldwide, with a special welcome for those in countries and communities historically under-represented at the SIGGRAPH conference. If you have a proposal that addresses the goals of the SIGGRAPH 2007 Art Gallery and are working either independently or together with an international cultural organization, we want to hear from you. We want to make it possible for creative people everywhere, including those in developing countries working with limited resources, to participate. We will try to support as many deserving projects as we can. Please contact the Art Gallery Chairs and/or the International Resources Chair. Be sure to let us know about any special considerations you may have, including financial, technological, or other. If English is not your first language, the English Review Service is available to help with grammar and spelling. The SIGGRAPH 2007 Art Gallery is considering (but not limited to) the following types of work:
Still images
Time-based work
Art installations and environments
Art sculptures and objects
Digital communities, including alternative networks, mobile, and locative media
Electronically mediated performances
Interactive art, including CD-ROM, DVD-ROM, web-based, and responsive media
Trans-forms: emerging forms at the intersection between computing and the sciences, arts, and/or humanities We are delighted that CalIT2 and the Center for Research in Computing and the Arts (CRCA) at the University of California, San Diego are making their state-of-the-art facilities available for installations and performances. Artists are invited to propose projects for these specific venues. A subset of accepted artists will be selected to talk about their work in two ways:
Gallery Talks
Panel Discussions We recommend that artists also consider submitting their artwork to the following SIGGRAPH 2007 programs: Computer Animation FestivalComputer animation that is artistically expressive in any genre, including experimental, narrative, or non-narrative should be submitted to the Computer Animation Festival. Emerging TechnologiesIf your work has an aesthetic component but is mainly a technology demonstration, please submit it to Emerging Technologies. Sketches & PostersArtists wishing to speak about the technology in their work should submit to the Sketches & Posters program.
Vibeke SorensenSIGGRAPH 2007 Art Gallery: Global Eyes ChairArizona State University Lina YamaguchiSIGGRAPH 2007 Art Gallery: Global Eyes Associate ChairStanford University

Santos Dumont e o relogio Santos, Cartier


Santos Dumont desenhou esse relógio de pulso e Cartier o fabrica até hoje, com o nome Santos.
Foi com o ele, que Santos Dumont marcou o seu recorde a 220 m (730 ft) voo, em 21 segundos, no dia 12 de novembro de 1906.
O relógio foi mostrado oficialmente em 20 de outubro de 1979, no Museu Aéreo de Paris.

O design do relógio é utilizado hoje para acoplar ao corpo, pequenos aparelhos computadorizados, a posição proporciona facilidade de manuseio e boa leitura de informações.

Celular Sony Ericsson

Celular para o mercado asiático, Sony Ericsson
Funciona com rede CDMA EV-DO, suporte para TV e rádio digital, tela de 3′’ de 256K, memória interna de 115 MB e autonomia de 3h30 de conversação e 270h em espera e slot para Memory Stick Pro Duo.

NTech NVE 100B novo auricular


NTech apresentou o NVE 100B, novo auricular com tecnologia Bluetooth, que tem como característica principal a utilização, junto ao som para fazer desfrutar mais do que a música. Coloca-se como brinco e isso reduz bastante os problemas auditivos que podem ocorrer pelo uso de auriculares. Sairá no fim de dezembro, ainda sem preço definido.